21 definitions by T-Boy
by T-Boy March 1, 2012
The Kooch is the Shiznit!
by T-Boy August 4, 2004
A website, ostensibly created as a resource and a snapshot of the phenomenon known as "urban language".
A practically unmoderated, unsupervised word database, whose users can add their definitions of words they have used, or have made up without fear of identification.
Of course, thanks to human nature, no one uses it that way. Surprisingly, people are upset about this, despite its inevitability.
Which once again illustrates human nature.
A practically unmoderated, unsupervised word database, whose users can add their definitions of words they have used, or have made up without fear of identification.
Of course, thanks to human nature, no one uses it that way. Surprisingly, people are upset about this, despite its inevitability.
Which once again illustrates human nature.
by T-Boy August 29, 2003
Retro-negotiate: To offer up new terms and conditions to a deal previously made when the outcome does not go your way.
Joe thought he would win the bet but when he lost, he tried to retro-negotiate the amount he now owed.
by T-Boy January 19, 2018
The "lose-lose" scenario in any kind of war, although nuclear war is often associated with this term.
"From my reading of various pronoucements made by the Russian High Command over the years, I am convinced that they will never again permit their nation to be threatened... no matter what the cost... that cost itself may actually is Mutually Assured Destruction."
-- Alan Moore, as the voice of Professor Milton Glass, "Dr. Manhattan: Super-Powers and the Superpowers", in Watchmen (DC Comics, 1986)
-- Alan Moore, as the voice of Professor Milton Glass, "Dr. Manhattan: Super-Powers and the Superpowers", in Watchmen (DC Comics, 1986)
by T-Boy August 29, 2003
A player of a game that seeks to use the system to dominate and frustrate other players.
This is typically not a problem when dealing with games that encourage competitive playing, but swiftly becomes a problem when the objective of the game is not to defeat your opponenet, either real or perceived, but to co-operate and socialize with other players.
As such, power-gamers are the bane of certain role-playing games, social games and online games like wordMUD/words and their ilk, and games where not everyone wants to make you their bitch.
However, certain games suit powergamers well -- games like Monopoly and the (now discontinued) Paranoia RPG setting by West End Games.
This is typically not a problem when dealing with games that encourage competitive playing, but swiftly becomes a problem when the objective of the game is not to defeat your opponenet, either real or perceived, but to co-operate and socialize with other players.
As such, power-gamers are the bane of certain role-playing games, social games and online games like wordMUD/words and their ilk, and games where not everyone wants to make you their bitch.
However, certain games suit powergamers well -- games like Monopoly and the (now discontinued) Paranoia RPG setting by West End Games.
Well, yeah, Fabian is a power-gamer... he's a wonderful person to be with, and very accommodating, but never, ever, play against him -- you'll just end up hating him.
by T-Boy August 29, 2003
It is a statistical certainty that there is someone out there in the planet who considers you an idiot. That person doesn't matter, of course -- he's an idiot.
by T-Boy August 29, 2003